Fall In ReLuv
ReLuv Place · Main chat-based romance simulation · Shop and marketplace hub
Fall In ReLuv is the main space where users actually spend time with characters, play, and consume. ReLuv Place, which focuses on room decoration and interaction, the main chat-based romance simulation, and the Shop and marketplace are all connected in this area.

ReLuv Place
Users choose one of their published(minted) characters and place it in their room, where they can interact with it.
These interactions focus on elements other than chat and can evolve into a “raising game” style experience where the user nurtures the character over time.
Users can purchase and set backgrounds, furniture, and decorative items, visually expressing their relationship with the character.
ReLuv Place can also be connected with push notifications or widgets.
It can perform roles similar to a daily assistant, such as managing schedules and alarms together with the character.
It can send hooking messages intervals to increase retention.
Fall In ReLuv – chat-based romance simulation
The main content of the project, a chat-based romance simulation, unfolds in this space.
Users select published characters and scenarios and play through them. Choices and actions in dialogue change the progression of the relationship and the ending.
Images and videos obtained during chats can be revisited through a “reminiscence” function. Some of these can be minted as NFTs and posted on social features.
These albums and memories increase the character's IP value and can naturally lead to secondary creation and trading.
Shop and marketplace
The shop sells backgrounds, furniture, and various decorative items that can be used in ReLuv Place.
Official characters, scenarios, and special episodes are also sold. The UX is designed so that these can be purchased not only in the Shop view but also directly inside Fall In ReLuv to prevent user drop-off during purchase.
A marketplace enables trading of user-created NFTs such as characters, scenarios, and outfits. Transaction fees become protocol revenue and can be recycled back into the ReLUV economy.
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