Mining War

The new battlefield where the Kingdom of Pepe and the Empire of Doge clash

Overview

〈Mining War〉 serves as the prologue to 〈Invasion War〉, introducing an early local-scale conflict between the two factions. Players can strengthen their characters, collect resources, and weaken the enemy faction before the grand war begins.

It is both a training ground and a real battlefield that sets the stage for the upcoming full-scale invasion.


World Setting

The once peaceful Kingdom of Pepe is torn apart as the skies open and the armies of the Doge Empire pour through the dimensional gate. The two forces are destined to collide in a massive 〈Invasion War〉, but before that, a smaller-scale battle begins — 〈Mining War〉.

This battlefield is where each faction hones its power, trains its warriors, and gathers vital resources. It is the Prelude to War, a decisive skirmish that will influence the outcome of the great conflict to come.


Game Concept

  • Hack-and-Slash Action Combat Fast-paced horde battles, explosive skill effects, and combo-driven gameplay for satisfying action.

  • PvE + PvP Hybrid Field Hunt enemy forces and mine resources — but beware, enemy players from the opposing faction can strike at any time.

  • Resource War Mechanics Collect the in-game currency ‘Dope’ through combat and exchange it for MWAR tokens. This introduces a true Play & Earn experience within the MWAR universe.


Core Gameplay

Enter → Hunt → Boss Battle → PvP Encounter → Loot Recovery → Enhancement → Retry

Soul Level System

Gather Souls through combat and mining to increase Attack, Defense, and Movement Speed. However, dying will result in the loss of some Souls, creating a meaningful risk–reward loop.

Boss Raid & AI System

Intelligent AI bosses analyze threat levels, distance, and behavior patterns to dynamically switch targets.


Combat System

  • Third-person hack-and-slash gameplay

  • Manual and Auto modes that can be switched instantly

Signature Skills

  • YIPPEE (Pepe): Targeted strike followed by a guaranteed area explosion

  • BONK! (Doge): Chained pursuit-type attack that bounces between enemies

The system emphasizes mass-combat satisfaction through area attacks, knockbacks, and combo link mechanics.


Combat System

  • Dope → MWAR Token Exchange Earn real rewards through in-game activity.

  • Soul Level Growth Strengthen your character through hunting, PvP victories, and boss battles.

  • Death Risk Mechanic Losing part of your Soul upon death maintains tension and strategic play.


Platform & Controls

  • Optimized mobile interface

  • PC emulator (e.g., BlueStacks) supported

  • One-hand control, swipe camera, and touch-based combat UI


Social & Meme Culture

  • Emote Wheel System Express yourself with dances, taunts, and emotions to enhance meme-style play.

  • Faction-Based Meme Identity Facial expressions, sound effects, and emoticons of Pepe and Doge are reflected in combat.

  • Even in the heat of battle, the battlefield stays humorous and full of personality — the true spirit of the Meme War.

PEPE's T-Bagging
DOGE's T-Bagging

Development Direction

  • Mining War marks the first live combat experience within the MWAR universe. Players will experience real-time battle and on-chain reward integration before the launch of 〈Invasion War〉.

  • This is not merely a test — it is the first true war of the MWAR world, where every player’s action shapes the coming conflict.

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